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Sessions and state
A session is one conversation. State is what the agent remembers inside it.
ADK keeps session state for you while the agent runs, so a later turn can see what an earlier turn established. In the dev UI each chat is its own session, which is why refreshing gives you a clean slate.
Two different kinds of memory
Session state lasts one conversation. Carrying facts about a user across conversations is a separate concern, and the docs cover it under memory.
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